![]() ![]() The tool also supports selecting multiple overlapping shapes, making it easy to edit and refine your designs. ![]() With the Shape Builder Tool’s Boolean capabilities, you can effortlessly combine paths by clicking and dragging, allowing for the creation of intricate game assets quickly and intuitively. One of the most exciting additions to Inkscape 1.3 is the Shape Builder Tool, a powerful feature that simplifies the process of building complex shapes on the canvas. So let’s dive in and take a look at some of the key features they have released in 1.3. This new version is centered around streamlining work and boosting productivity, making it an ideal tool for game developers seeking an efficient and powerful design solution. To be clear, while I appreciate advice on getting better performance out of Inkscape, and will welcome it and try out the suggestions, I don't think any amount of tweaking will bring it to usable levels if rendering is limited to CPU only.Inkscape, the popular free and open-source vector-editing software, has taken a significant leap forward with the release of version 1.3. I desperately want to solve this problem, but short of writing the HTML for SVGs myself, I'm unsure what to do. Inkscape nearly took its role, but even in not very complex files, performance is genuinely terrible (about 5 fps when moving some objects, others can reach maybe 10 fps). ![]() I learned on Illustrator and have grown very tired of Adobe, I've found replacements that meet or exceed my needs for every other app, except Illustrator. Does Inkscape have GPU acceleration/support? If it does, how do I turn it on? If it doesn't, is there a way to add it via external plugins, or is it being added in the near future? I know this has been asked before, but in the posts and articles I've read I haven't found a clear answer. ![]()
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